AI Insights · Timothy · June 2023
Top 5 3D Cartoon Games on Android in Latin America: Q2 2023 Performance
Explore the performance of the top 5 3D cartoon games on Android in Latin America during Q2 2023, including trends in downloads, revenue, and active users.
Gardenscapes
Gardenscapes from Playrix saw notable fluctuations in weekly downloads during Q2 2023, peaking at around 429K in mid-April and then dipping to approximately 133K by the end of June. Weekly revenue experienced a high of roughly $178K in early April, gradually declining to about $142K by the quarter's end. The game maintained a strong user base, with weekly active users ranging from approximately 2M in March to around 1.86M by the end of June.
Lords Mobile: Kingdom Wars
Lords Mobile: Kingdom Wars by IGG.COM showed consistent weekly revenue, peaking at around $172K in early May and stabilizing at approximately $150K by late June. Downloads demonstrated variability, with a high of 271K in early April and a low of 121K in early May. Active users saw a slight decline from around 1.02M in early April to about 841K by the end of June.
Stumble Guys
Stumble Guys from Scopely experienced significant weekly downloads, reaching a high of approximately 931K in late April before settling at around 554K by the end of June. Revenue peaked at about $156K in late March, then saw a slight downward trend, ending the quarter at roughly $124K. Active users were robust, fluctuating between 3.8M in March and stabilizing around 3.1M by June's end.
Fishdom
Fishdom, another Playrix title, had consistent weekly revenue, hovering around $112K in early April and slightly decreasing to about $96K by late June. Downloads peaked at approximately 294K in mid-April and then fluctuated, ending the quarter at around 261K. Active users remained stable, with a slight increase from 886K in late March to around 965K by the end of June.
Clash Royale
Clash Royale from Supercell saw a significant rise in weekly downloads, peaking at about 287K in mid-June. Revenue also saw an increase, hitting a high of approximately $145K in early April and ending the quarter at about $103K. Active users were consistently high, fluctuating from around 19.8M in late March to a peak of 21.2M in mid-June, before settling at approximately 19.9M by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.